0. Ball and Chain Soldier
The miniboss of the tutorial dungeon, two pots in the face and he is done!
1. Armos Knights
You can have a safespot if you kill one knight, as they have very fixed pattern in their charge. Only the last one is a threat because he becomes faster and can jump high. Don't run out of arrows and you are golden. Also, they are pathetic in the rematch.
2. Agahnim (1st fight)
He is a joke. Just reflect the energy balls to him, avoid the small ball cluster and also avoid the lightning. I prefected this loser in my first try.
3. Arrghus
The Swamp Palace boss, it has two phases. First one, you drag the small creatures surrounding it and slash them. Then it rushes at you. The first phase gave me a bit of trouble, the second did not hit me once.
4. Kholdstare
Another easy boss. It starts in a shell that must be melted with the Fire Rod. Basically you spend all of your magic at that thing and it splits into three strong melee enemies you can slash at.
5. Agahnim (second fight)
The Dark Wizard we chase through the game is still a pushover, even at his best. He has two clones this time, which forces you to mind your surroundings. If you know how to spot the real one (he isn't pale), this mignt even backfire, as the clones send projectiles you can reflect on the real one and damage him. Only got one or two hits.
5. Lanmolas
Their first encounter is actually hard, first time I bit the dust. They are three at once and throw stones in a diagonal pattern. Regular arrows are not advised, but the Ice Rod and spin attacks can fuck them up. Their rematch is easy. Yes, there is a trap that spits fireballs, but the Silver Arrows mean you can kill each one in one hit.
6. Moldorm
The first encounter was so fucking annoying!!! It kept throwing me out of the arena and I had to fight it with full health! The no-good...
Buuut in the rematch I hugged the wall, used my upgraded gear, tanked a little and got my revenge on the little shit.
7. Mothula
This one is frantic and depends on your magic. The Fire Rod can be very effective against the boss, and the sword does some damage, as does the hammer. But there are traps, the boss moves fast, and also throws fireballs. It's all about speed. I struggled, though it was partially the fault of an emulator. I still won.
8. Virteous
The boss of the Misery Mire. Like Kholdstare and Arrghus, it's a big eye. It also has smaller eyes protecting it. Which can jump towards you. Pro-tip: use the bow. It denolishes both the small eyes and the boss. But even WITH the bow, Virteous has a very powerful lightning strike. Like Agahnim's, but perfected. And it kept hitting me. I wasted a fairy, and nearly lost another one, but beat the boss with one effing heart. And it was cathartic.
9. Helmasaur King
And now we go to the hard bosses. Like this asshole. He killed me four times, the record so far... BUT, I went badly prepared, so it was my fault. Plus, a room before him is vicious and I ended up staring the fight with low health. Anyway, this boss has two attacks. Fireballs that split to more and these split to more, and a tail attack faster than the human eye can see. You have to use your hammer to break his mask, and your sword or bow to kill him. What's the best way to fight him? Stand in a straight line with him. You heard that right. This is the only place the tail won't hit you ever, and the fireballs split diagonally, so you might even perfect the fight. Also, when the tail moves faster, he is about to attack.
10. Blind the Thief
Every Zelda player knows Ganondorf. (Anyone who has read my Old Timeline also knows him.) He is the most dangerous bandit leader who walked in Hyrule, the King of Thieves. He also isn't a big fan of light. Well, Blind is the runner-up. He hates light even more, his name comes from here. I love him because he has some personality, he isn't a mindless beast. He disguises himself as a maiden and plans to trap you. You have to lead him to a bright spot to expose him. And then prepare for a lot of fireballs. I had the Red Shield and thanked God for it. You have to go to him and strike his head a few times until you chop it off. But... the head will live, become invincible and keep shooting, while Blind will grow a new one to shoot at you too. And in the end, you will have to watch for shots from three angles. It's a frantic fight, and I had no protection spells with me, so I got a beating. I beat him by the skin of my teeth, but I love this boss.
11. Trinexx
Fuck Trinexx. It took me two tries, well prepared in both, to beat him. This... turtle... thingy... has three heads. One fire, one ice, one regular. I had the Golden Sword upgrade, but I still had to hit each of the side heads three times with the magical rods to stun them and then rush to strike with the sword, praying the middle head does not hit me. The problem? No way to recharge magic inside the arena, as apparently Ganon knew his best monster's weakness. And the small heads move fast and can dodge the shots. The flaming one can make lethal trails of flames. The icy one can make the floor slippery. The middle one just bites hard. So, after spending a lot of magic, the side heads are gone.
Which makes the middle one act like a snake, because Ganondorf made an actually competent beast guard Zelda herself. And its weakness is neither the face nor the tail. No, it's worse than Moldorm... it's a section in the MIDDLE, which is not so easy to hit in practice. I tanked and lost a fairy the second time, killing the beast as I got revived. Bye bye Trinexx, I will not miss you. But at least you are proof of Ganon's competence.
12. Ganon
I tried to fight him using a keyboard. Don't do this unless you are a pro. I had heard this Ganon is the strongest of all. Lore wise and gameplay wise. I had a minor handicap. I mentioned his competence before. But I had kicked his sorry ass so many times. How bad could he be?
VERY! He has four phases. First one: he just throws the trident. You can land one free hit before he can talk, and the trident is extremely easy to dodge. So, basically, you just hit the fucker several times.
Second phase is where Ganon shows why he is my favorite villain of all time. He makes a circle of blazing bats, which deal two hearts of damage and are hard to avoid. Did I mention that by this point all damage you get is reduced to a quarter, and that's why he deals only two hearts? This translates to eight hearts per hit!!!
Still manageable. And then comes the third phase, where he spams teleport and has no longer his trident. He creates a circular trail of flames that is very hard to dodge... except if you manage to hit him first, then he will not attack. He will instead stomp the ground and make tiles fall. If you fall in the gaps he creates, and that's possible because if you hit him or he hits you, you get knockback, you have to start over. I fell seven times. Seven attempts. In one boss. No boss humiliated me like this in Zelda ever until now.
But it would be harder to be thrown out if the last phase was a sitting duck. Ganon turns invisible, invincible AND teleports for good measure, firing an unblockable bat straight at you. You have to spend magic to ignite the torches, both of them because one will make him visible but not vulnerable, switch to the Silver Arrows, strike the fucker with the sword, and then fire an arrow quickly, because the torches will be extinquished again.
And don't try tanking, you flinch enough for Ganon to recover and you won't land the fucking hit.
I usually am silent when my parents are in the house, but I did yell "DIE!" when I killed him. There is one reason you died, Ganon. One simple reason. You really pissed me off.
It's almost sad how in Ocarina of Time, Twilight Princess and even Hyrule Warriors Ganon isn't half as challenging. Maybe he got old.